Audi - Sharper Drive
For this project I've created a management tool in Maya. This tool saved the other people working on this project a lot of time. It was used for easy referencing of the cars, rigs and lighting set-ups with automatically generated thumbnails for the different HDR maps. It was also used to inverse camera/object tracking and setting up texture references using the original shot footage with the click of a button.
Ground Cut Rig
I've also created the ground cut rig. This rig is very flexible so it could be used for most of the shots, the rig is very easy to setup and animate.
Besides all this I've also did some of the scene setups and create the two low-res version of the cars that were used for tracking.